unreal.AudioGameplayRequirements

class unreal.AudioGameplayRequirements(preset: AudioRequirementPreset = Ellipsis, custom: GameplayTagQuery = [])

Bases: StructBase

AudioGameplayRequirements - A set of requirements for audio gameplay features.

C++ Source:

  • Plugin: AudioGameplay

  • Module: AudioGameplay

  • File: AudioGameplayRequirements.h

Editor Properties: (see get_editor_property/set_editor_property)

  • custom (GameplayTagQuery): [Read-Write] An optional custom query tested against a collection of tags to determine a match. Ignored if empty.

  • preset (AudioRequirementPreset): [Read-Write] An optional requirement preset tested against a collection of tags to determine a match. Ignored if null.

property custom: GameplayTagQuery

[Read-Write] An optional custom query tested against a collection of tags to determine a match. Ignored if empty.

Type:

(GameplayTagQuery)

property preset: AudioRequirementPreset

[Read-Write] An optional requirement preset tested against a collection of tags to determine a match. Ignored if null.

Type:

(AudioRequirementPreset)