unreal.AudioGameplayRequirements
¶
- class unreal.AudioGameplayRequirements(preset: AudioRequirementPreset = Ellipsis, custom: GameplayTagQuery = [])¶
Bases:
StructBase
AudioGameplayRequirements - A set of requirements for audio gameplay features.
C++ Source:
Plugin: AudioGameplay
Module: AudioGameplay
File: AudioGameplayRequirements.h
Editor Properties: (see get_editor_property/set_editor_property)
custom
(GameplayTagQuery): [Read-Write] An optional custom query tested against a collection of tags to determine a match. Ignored if empty.preset
(AudioRequirementPreset): [Read-Write] An optional requirement preset tested against a collection of tags to determine a match. Ignored if null.
- property custom: GameplayTagQuery¶
[Read-Write] An optional custom query tested against a collection of tags to determine a match. Ignored if empty.
- Type:
- property preset: AudioRequirementPreset¶
[Read-Write] An optional requirement preset tested against a collection of tags to determine a match. Ignored if null.
- Type: