unreal.AudioFrequencySlider
¶
- class unreal.AudioFrequencySlider(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AudioSliderBase
An audio slider widget, for use with frequency.
C++ Source:
Plugin: AudioWidgets
Module: AudioWidgets
File: AudioSlider.h
Editor Properties: (see get_editor_property/set_editor_property)
accessible_behavior
(SlateAccessibleBehavior): [Read-Write] Accessible Behavior: Whether or not the widget is accessible, and how to describe it. If set to custom, additional customization options will appear.accessible_summary_behavior
(SlateAccessibleBehavior): [Read-Write] Accessible Summary Behavior: How to describe this widget when it’s being presented through a summary of a parent widget. If set to custom, additional customization options will appear.accessible_summary_text
(Text): [Read-Write] Accessible Summary Text: When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget.accessible_text
(Text): [Read-Write] Accessible Text: When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget.can_children_be_accessible
(bool): [Read-Write] Can Children be Accessible: Whether or not children of this widget can appear as distinct accessible widgets.clipping
(WidgetClipping): [Read-Write] Clippingcursor
(MouseCursor): [Read-Write] Cursorflow_direction_preference
(FlowDirectionPreference): [Read-Write] Flow Direction Preferenceis_enabled
(bool): [Read-Write] Is Enabledis_units_text_read_only
(bool): [Read-Write] Is Units Text Read Only: Whether to set the units part of the text label read only.is_value_text_read_only
(bool): [Read-Write] Is Value Text Read Only: Whether to set the value part of the text label read only.is_volatile
(bool): [Read-Write] Is Volatile: If true prevents the widget or its child’s geometry or layout information from being cached. If this widget changes every frame, but you want it to still be in an invalidation panel you should make it as volatile instead of invalidating it every frame, which would prevent the invalidation panel from actually ever caching anything.navigation
(WidgetNavigation): [Read-Write] Navigation: The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. Those rules determine how navigation transitions can occur between widgets.on_value_changed
(OnFloatValueChangedEvent): [Read-Write] On Value Changed: Called when the value is changed by slider or typing.orientation
(Orientation): [Read-Write] Orientation: The slider’s orientation.output_range
(Vector2D): [Read-Write] Output Range: Frequency output rangeoverride_accessible_defaults
(bool): [Read-Write] Override Accessible Defaults: Override all of the default accessibility behavior and text for this widget.override_cursor
(bool): [Read-Write] Override Cursorrender_opacity
(float): [Read-Write] Render Opacityrender_transform
(WidgetTransform): [Read-Write] Render Transformrender_transform_pivot
(Vector2D): [Read-Write] Render Transform Pivotshow_label_only_on_hover
(bool): [Read-Write] Show Label Only on Hover: If true, show text label only on hover; if false always show label.show_units_text
(bool): [Read-Write] Show Units Text: Whether to show the units part of the text label.slider_background_color
(LinearColor): [Read-Write] Slider Background Color: The color to draw the slider background.slider_bar_color
(LinearColor): [Read-Write] Slider Bar Color: The color to draw the slider bar.slider_thumb_color
(LinearColor): [Read-Write] Slider Thumb Color: The color to draw the slider thumb.slot
(PanelSlot): [Read-Write] Slot: The parent slot of the UWidget. Allows us to easily inline edit the layout controlling this widget.text_label_background_color
(LinearColor): [Read-Write] Text Label Background Color: The color to draw the text label background.tool_tip_text
(Text): [Read-Write] Tool Tip Texttool_tip_widget
(Widget): [Read-Only] Tool Tip Widgetunits_text
(Text): [Read-Write] Units Text: The text label unitsvalue
(float): [Read-Write] Value: The normalized linear (0 - 1) slider value.visibility
(SlateVisibility): [Read-Write] Visibilitywidget_background_color
(LinearColor): [Read-Write] Widget Background Color: The color to draw the widget background.