unreal.AudioFrequencyRadialSlider
¶
- class unreal.AudioFrequencyRadialSlider(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AudioRadialSlider
An audio slider widget, for use with frequency.
C++ Source:
Plugin: AudioWidgets
Module: AudioWidgets
File: AudioRadialSlider.h
Editor Properties: (see get_editor_property/set_editor_property)
accessible_behavior
(SlateAccessibleBehavior): [Read-Write] Whether or not the widget is accessible, and how to describe it. If set to custom, additional customization options will appear.accessible_summary_behavior
(SlateAccessibleBehavior): [Read-Write] How to describe this widget when it’s being presented through a summary of a parent widget. If set to custom, additional customization options will appear.accessible_summary_text
(Text): [Read-Write] When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget.accessible_text
(Text): [Read-Write] When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget.can_children_be_accessible
(bool): [Read-Write] Whether or not children of this widget can appear as distinct accessible widgets.center_background_color
(LinearColor): [Read-Write] The color to draw the widget background.clipping
(WidgetClipping): [Read-Write] Controls how the clipping behavior of this widget. Normally content that overflows the bounds of the widget continues rendering. Enabling clipping prevents that overflowing content from being seen.NOTE: Elements in different clipping spaces can not be batched together, and so there is a performance cost to clipping. Do not enable clipping unless a panel actually needs to prevent content from showing up outside its bounds.
cursor
(MouseCursor): [Read-Write] The cursor to show when the mouse is over the widgetflow_direction_preference
(FlowDirectionPreference): [Read-Write] Allows you to set a new flow directionhand_start_end_ratio
(Vector2D): [Read-Write] Start and end of the hand as a ratio to the slider radius (so 0.0 to 1.0 is from the slider center to the handle).is_enabled
(bool): [Read-Write] Sets whether this widget can be modified interactively by the useris_units_text_read_only
(bool): [Read-Write] Whether to set the units part of the text label read only.is_value_text_read_only
(bool): [Read-Write] Whether to set the value part of the text label read only.is_volatile
(bool): [Read-Write] If true prevents the widget or its child’s geometry or layout information from being cached. If this widget changes every frame, but you want it to still be in an invalidation panel you should make it as volatile instead of invalidating it every frame, which would prevent the invalidation panel from actually ever caching anything.navigation
(WidgetNavigation): [Read-Write] The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. Those rules determine how navigation transitions can occur between widgets.on_value_changed
(OnAudioRadialSliderValueChangedEvent): [Read-Write] Called when the value is changed by slider or typing.output_range
(Vector2D): [Read-Write] Output rangeoverride_accessible_defaults
(bool): [Read-Write] Override all of the default accessibility behavior and text for this widget.override_cursor
(bool): [Read-Write]render_opacity
(float): [Read-Write] The opacity of the widgetrender_transform
(WidgetTransform): [Read-Write] The render transform of the widget allows for arbitrary 2D transforms to be applied to the widget.render_transform_pivot
(Vector2D): [Read-Write] The render transform pivot controls the location about which transforms are applied. This value is a normalized coordinate about which things like rotations will occur.show_label_only_on_hover
(bool): [Read-Write] If true, show text label only on hover; if false always show label.show_units_text
(bool): [Read-Write] Whether to show the units part of the text label.slider_bar_color
(LinearColor): [Read-Write] The color to draw the slider bar in.slider_progress_color
(LinearColor): [Read-Write] The color to draw the slider progress bar in.slider_thickness
(float): [Read-Write] The slider thickness.slot
(PanelSlot): [Read-Write] The parent slot of the UWidget. Allows us to easily inline edit the layout controlling this widget.text_label_background_color
(LinearColor): [Read-Write] The color to draw the text label background.tool_tip_text
(Text): [Read-Write] Tooltip text to show when the user hovers over the widget with the mousetool_tip_widget
(Widget): [Read-Only] Tooltip widget to show when the user hovers over the widget with the mouseunits_text
(Text): [Read-Write] The text label unitsvalue
(float): [Read-Write] The normalized linear (0 - 1) slider value position.visibility
(SlateVisibility): [Read-Write] The visibility of the widgetwidget_layout
(AudioRadialSliderLayout): [Read-Write] The layout of the widget (position of text label).