unreal.AudioComponentPlayState

class unreal.AudioComponentPlayState

Bases: unreal.EnumBase

Enum describing the audio component play state

C++ Source:

  • Module: Engine

  • File: AudioComponent.h

FADING_IN

If the sound is playing and fading in

Type

3

FADING_OUT

If the sound is playing and fading out

Type

4

PAUSED

If the sound is playing but paused

Type

2

PLAYING

If the sound is playing (i.e. not fading in, not fading out, not paused)

Type

0

STOPPED

If the sound is not playing

Type

1