unreal.AudioCaptureFunctionLibrary
¶
- class unreal.AudioCaptureFunctionLibrary(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
BlueprintFunctionLibrary
Audio Capture Function Library
C++ Source:
Plugin: AudioCapture
Module: AudioCapture
File: AudioCapture.h
- classmethod create_audio_capture() AudioCapture ¶
Create Audio Capture
- Return type: