unreal.AudioCapture
¶
- class unreal.AudioCapture(outer=None, name='None')¶
Bases:
unreal.AudioGenerator
Class which opens up a handle to an audio capture device. Allows other objects to get audio buffers from the capture device.
C++ Source:
Plugin: AudioCapture
Module: AudioCapture
File: AudioCapture.h
- get_audio_capture_device_info() → AudioCaptureDeviceInfo or None¶
Returns the audio capture device info
- Returns
out_info (AudioCaptureDeviceInfo):
- Return type