unreal.AudioAnalyzerSettings
¶
- class unreal.AudioAnalyzerSettings(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AudioAnalyzerAssetBase
UAudioAnalyzerSettings
UAudioAnalyzerSettings provides a way to store and reuse existing analyzer settings across multiple analyzers.
C++ Source:
Module: AudioAnalyzer
File: AudioAnalyzer.h