unreal.AudioAnalyzerAssetBase
¶
- class unreal.AudioAnalyzerAssetBase(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
UAudioAnalyzerAssetBase
UAudioAnalyzerAssetBase provides the base interface for controlling asset actions within the editor.
C++ Source:
Module: AudioAnalyzer
File: AudioAnalyzerAsset.h