unreal.AsyncRegisterAndExecuteTask

class unreal.AsyncRegisterAndExecuteTask(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintAsyncActionBase

Async Register and Execute Task

C++ Source:

  • Module: Blutility

  • File: AsyncRegisterAndExecuteTask.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_finished (OnEditorUtilityTaskDynamicDelegate): [Read-Write]

property on_finished: OnEditorUtilityTaskDynamicDelegate

[Read-Write]

Type:

(OnEditorUtilityTaskDynamicDelegate)