unreal.AsyncEditorWaitForGameWorldEvent
¶
- class unreal.AsyncEditorWaitForGameWorldEvent(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Async Editor Wait for Game World Event Delegate Signature
- Parameters:
world (World) –
C++ Source:
Module: Blutility
File: EditorUtilityLibrary.h