unreal.AssetMapping
¶
- class unreal.AssetMapping¶
Bases:
StructBase
This defines one asset mapping
C++ Source:
Module: Engine
File: AssetMappingTable.h
Editor Properties: (see get_editor_property/set_editor_property)
source_asset
(AnimationAsset): [Read-Write] Source Asset: source asset *target_asset
(AnimationAsset): [Read-Write] Target Asset: source asset *