unreal.AssetCompileData
¶
- class unreal.AssetCompileData(asset: Object = Ellipsis)¶
Bases:
StructBase
Asset Compile Data
C++ Source:
Module: Engine
File: AssetCompilingManager.h
Editor Properties: (see get_editor_property/set_editor_property)
asset
(Object): [Read-Write] Asset: Object being compiled