unreal.ApplyTransformMode¶
- class unreal.ApplyTransformMode¶
Bases:
EnumBaseEApply Transform Mode
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_ApplyFK.h
- ADDITIVE: ApplyTransformMode = Ellipsis¶
Additive to existing motion
- Type:
1
- OVERRIDE: ApplyTransformMode = Ellipsis¶
Override existing motion
- Type:
0