unreal.AppleProResEncoderProtocol
¶
- class unreal.AppleProResEncoderProtocol(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
FrameGrabberProtocol
Apple Pro Res Encoder Protocol
C++ Source:
Plugin: AppleProResMedia
Module: AppleProResMedia
File: AppleProResEncoderProtocol.h
Editor Properties: (see get_editor_property/set_editor_property)
color_description
(AppleProResEncoderColorDescription): [Read-Write]drop_frame_timecode
(bool): [Read-Write] Use Drop Frame Timecode when applicable (29.97p or 59.94i).embed_timecode_track
(bool): [Read-Write]encoding_format
(AppleProResEncoderFormats): [Read-Write]number_of_encoding_threads
(int32): [Read-Write]scan_type
(AppleProResEncoderScanType): [Read-Write]