unreal.AppleProResEncoderProtocol

class unreal.AppleProResEncoderProtocol(outer: Object | None = None, name: Name | str = 'None')

Bases: FrameGrabberProtocol

Apple Pro Res Encoder Protocol

C++ Source:

  • Plugin: AppleProResMedia

  • Module: AppleProResMedia

  • File: AppleProResEncoderProtocol.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color_description (AppleProResEncoderColorDescription): [Read-Write]

  • drop_frame_timecode (bool): [Read-Write] Use Drop Frame Timecode when applicable (29.97p or 59.94i).

  • embed_timecode_track (bool): [Read-Write]

  • encoding_format (AppleProResEncoderFormats): [Read-Write]

  • number_of_encoding_threads (int32): [Read-Write]

  • scan_type (AppleProResEncoderScanType): [Read-Write]