unreal.AppleProResEncoderProtocol
¶
- class unreal.AppleProResEncoderProtocol(outer=None, name='None')¶
Bases:
unreal.FrameGrabberProtocol
Apple Pro Res Encoder Protocol
C++ Source:
Plugin: AppleProResMedia
Module: AppleProResMedia
File: AppleProResEncoderProtocol.h
Editor Properties: (see get_editor_property/set_editor_property)
color_description
(AppleProResEncoderColorDescription): [Read-Write] Color Descriptiondrop_frame_timecode
(bool): [Read-Write] Use Drop Frame Timecode when applicable (29.97p or 59.94i).embed_timecode_track
(bool): [Read-Write] Embed Timecode Trackencoding_format
(AppleProResEncoderFormats): [Read-Write] Encoding Formatnumber_of_encoding_threads
(int32): [Read-Write] Number Of Encoding Threadsscan_type
(AppleProResEncoderScanType): [Read-Write] Scan Type