unreal.AppleProResEncoderProtocol¶
- class unreal.AppleProResEncoderProtocol(outer=None, name='None')¶
Bases:
unreal.FrameGrabberProtocolApple Pro Res Encoder Protocol
C++ Source:
Plugin: AppleProResMedia
Module: AppleProResMedia
File: AppleProResEncoderProtocol.h
Editor Properties: (see get_editor_property/set_editor_property)
color_description(AppleProResEncoderColorDescription): [Read-Write] Color Descriptiondrop_frame_timecode(bool): [Read-Write] Drop Frame Timecode: Use Drop Frame Timecode when applicable (29.97p or 59.94i).embed_timecode_track(bool): [Read-Write] Embed Timecode Trackencoding_format(AppleProResEncoderFormats): [Read-Write] Encoding Formatnumber_of_encoding_threads(int32): [Read-Write] Number Of Encoding Threadsscan_type(AppleProResEncoderScanType): [Read-Write] Scan Type