unreal.AnimationTrackAddedPayload

class unreal.AnimationTrackAddedPayload(name: Name = 'None', track_index: int = 0)

Bases: AnimationTrackPayload

Animation Track Added Payload

C++ Source:

  • Module: Engine

  • File: AnimDataNotifications.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write] Name of the track (bone)

  • track_index (int32): [Read-Write]

property track_index: int

[Read-Only]

Type:

(int32)