unreal.AnimationTrackAddedPayload¶
- class unreal.AnimationTrackAddedPayload(name: Name = 'None', track_index: int = 0)¶
Bases:
AnimationTrackPayloadAnimation Track Added Payload
C++ Source:
Module: Engine
File: AnimDataNotifications.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] Name of the track (bone)track_index(int32): [Read-Write]