unreal.AnimationSetup
¶
- class unreal.AnimationSetup¶
Bases:
StructBase
Animation Setup
C++ Source:
Plugin: AnimationSharing
Module: AnimationSharing
File: AnimationSharingTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
anim_blueprint
(type(Class)): [Read-Write] Anim Blueprint: Animation blueprint to use for playing back the Animation Sequenceanim_sequence
(AnimSequence): [Read-Write] Anim Sequence: Animation Sequence to play for this particular setupenabled
(PerPlatformBool): [Read-Write] Enabled: Whether or not this setup is enabled for specific platformsnum_randomized_instances
(PerPlatformInt): [Read-Write] Num Randomized Instances: The number of randomized instances created from this setup, it will create instance with different start time offsets (Length / Number of Instance) * InstanceIndex