unreal.AnimationAssetExtensions¶
- class unreal.AnimationAssetExtensions(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
BlueprintFunctionLibraryAnimation Asset Extensions
C++ Source:
Module: Engine
File: AnimationAssetExtensions.h
- classmethod get_skeleton(asset) Skeleton¶
- Parameters:
asset (AnimationAsset) – Animation Asset to retrieve the Skeleton for
- Returns:
The target USkeleton for the provided UAnimationAsset
- Return type: