unreal.AnimatedBoneAttribute
¶
- class unreal.AnimatedBoneAttribute(identifier: AnimationAttributeIdentifier = Ellipsis, curve: AttributeCurve = [])¶
Bases:
StructBase
Structure encapsulating animated (bone) attribute data.
C++ Source:
Module: Engine
File: IAnimationDataModel.h
Editor Properties: (see get_editor_property/set_editor_property)
curve
(AttributeCurve): [Read-Only] Curve containing the (animated) attribute dataidentifier
(AnimationAttributeIdentifier): [Read-Only] Identifier to reference this attribute by
- property curve: AttributeCurve¶
[Read-Only] Curve containing the (animated) attribute data
- Type:
- property identifier: AnimationAttributeIdentifier¶
[Read-Only] Identifier to reference this attribute by
- Type: