unreal.AnimToTextureAnimSequenceInfo
¶
- class unreal.AnimToTextureAnimSequenceInfo(enabled: bool = False, anim_sequence: AnimSequence = Ellipsis, use_custom_range: bool = False, start_frame: int = 0, end_frame: int = 0)¶
Bases:
StructBase
Anim to Texture Anim Sequence Info
C++ Source:
Plugin: AnimToTexture
Module: AnimToTexture
File: AnimToTextureDataAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
anim_sequence
(AnimSequence): [Read-Write]enabled
(bool): [Read-Write]end_frame
(int32): [Read-Write] Animation End Frame (Inclusive)start_frame
(int32): [Read-Write] Animation Start Frameuse_custom_range
(bool): [Read-Write] Use Custom FrameRange
- property anim_sequence: AnimSequence¶
[Read-Write]
- Type: