unreal.AnimSequenceTransformProviderSequence

class unreal.AnimSequenceTransformProviderSequence(sequence: AnimSequence = Ellipsis, play_rate: float = 0.0, position: float = 0.0)

Bases: StructBase

Anim Sequence Transform Provider Sequence

C++ Source:

  • Module: Engine

  • File: AnimSequenceTransformProviderData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • play_rate (float): [Read-Write] The default rate multiplier to play the animation.

  • position (float): [Read-Write] The default position to start playing the animation.

  • sequence (AnimSequence): [Read-Write]

property play_rate: float

[Read-Write] The default rate multiplier to play the animation.

Type:

(float)

property position: float

[Read-Write] The default position to start playing the animation.

Type:

(float)

property sequence: AnimSequence

[Read-Write]

Type:

(AnimSequence)