unreal.AnimSequenceTransformProviderSequence¶
- class unreal.AnimSequenceTransformProviderSequence(sequence: AnimSequence = Ellipsis, play_rate: float = 0.0, position: float = 0.0)¶
Bases:
StructBaseAnim Sequence Transform Provider Sequence
C++ Source:
Module: Engine
File: AnimSequenceTransformProviderData.h
Editor Properties: (see get_editor_property/set_editor_property)
play_rate(float): [Read-Write] The default rate multiplier to play the animation.position(float): [Read-Write] The default position to start playing the animation.sequence(AnimSequence): [Read-Write]
- property play_rate: float¶
[Read-Write] The default rate multiplier to play the animation.
- Type:
(float)
- property position: float¶
[Read-Write] The default position to start playing the animation.
- Type:
(float)
- property sequence: AnimSequence¶
[Read-Write]
- Type: