unreal.AnimNotify_PlaySound¶
- class unreal.AnimNotify_PlaySound(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimNotifyAnim Notify Play Sound
C++ Source:
Module: Engine
File: AnimNotify_PlaySound.h
Editor Properties: (see get_editor_property/set_editor_property)
attach_name(Name): [Read-Write] Socket or bone name to attach sound tofollow(bool): [Read-Write] If this sound should follow its ownernotify_color(Color): [Read-Write] Color of Notify in editorpitch_multiplier(float): [Read-Write] Pitch Multiplierpreview_ignore_attenuation(bool): [Read-Write]should_fire_in_editor(bool): [Read-Write] Whether this notify instance should fire in animation editorssound(SoundBase): [Read-Write] Sound to Playvolume_multiplier(float): [Read-Write] Volume Multiplier