unreal.AnimNotify_PlaySound¶
- class unreal.AnimNotify_PlaySound(outer=None, name='None')¶
Bases:
unreal.AnimNotifyAnim Notify Play Sound
C++ Source:
Module: Engine
File: AnimNotify_PlaySound.h
Editor Properties: (see get_editor_property/set_editor_property)
attach_name(Name): [Read-Write] Socket or bone name to attach sound tofollow(bool): [Read-Write] If this sound should follow its ownernotify_color(Color): [Read-Write] Color of Notify in editorpitch_multiplier(float): [Read-Write] Pitch Multiplierpreview_ignore_attenuation(bool): [Read-Write] Preview Ignore Attenuationsound(SoundBase): [Read-Write] Sound to Playvolume_multiplier(float): [Read-Write] Volume Multiplier