unreal.AnimNotify_GameplayCue

class unreal.AnimNotify_GameplayCue(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AnimNotify

UAnimNotify_GameplayCue

An animation notify used for instantaneous gameplay cues (Burst/Latent).

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AnimNotify_GameplayCue.h

Editor Properties: (see get_editor_property/set_editor_property)

  • gameplay_cue (GameplayCueTag): [Read-Write] Gameplay Cue: GameplayCue tag to invoke.

  • notify_color (Color): [Read-Write] Notify Color: Color of Notify in editor

  • should_fire_in_editor (bool): [Read-Write] Should Fire in Editor: Whether this notify instance should fire in animation editors

property gameplay_cue: GameplayCueTag

[Read-Only] Gameplay Cue: GameplayCue tag to invoke.

Type:

(GameplayCueTag)