unreal.AnimNotify_GameplayCue
¶
- class unreal.AnimNotify_GameplayCue(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AnimNotify
UAnimNotify_GameplayCue
An animation notify used for instantaneous gameplay cues (Burst/Latent).
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AnimNotify_GameplayCue.h
Editor Properties: (see get_editor_property/set_editor_property)
gameplay_cue
(GameplayCueTag): [Read-Write] Gameplay Cue: GameplayCue tag to invoke.notify_color
(Color): [Read-Write] Notify Color: Color of Notify in editorshould_fire_in_editor
(bool): [Read-Write] Should Fire in Editor: Whether this notify instance should fire in animation editors
- property gameplay_cue: GameplayCueTag¶
[Read-Only] Gameplay Cue: GameplayCue tag to invoke.
- Type: