unreal.AnimNotifyState_PoseSearchOverrideContinuingPoseCostBias

class unreal.AnimNotifyState_PoseSearchOverrideContinuingPoseCostBias(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimNotifyState_PoseSearchBase

Pose matching cost for the continuing pose will be affected by this, making the animation segment more or less likely to be continuing playing based on the notify parameters

C++ Source:

  • Plugin: PoseSearch

  • Module: PoseSearch

  • File: PoseSearchAnimNotifies.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cost_addend (float): [Read-Write] A negative value reduces the cost and makes the segment more likely to continuing playing. A positive value, conversely, makes the segment less likely to continuing playing

  • notify_color (Color): [Read-Write] Color of Notify in editor

  • should_fire_in_editor (bool): [Read-Write] Whether this notify state instance should fire in animation editors