unreal.AnimNotifyEventReference¶
- class unreal.AnimNotifyEventReference¶
Bases:
StructBaseAnim Notify Event Reference
C++ Source:
Module: Engine
File: AnimNotifyQueue.h
- get_current_animation_notify_state_time() float¶
Gets the current time in seconds relative to the start of the notify state, clamped to the range of the notify state
- Returns:
the current time in seconds relative to the start of the notify state, clamped to the range of the notify state
- Return type:
- get_current_animation_notify_state_time_ratio() float¶
Gets the current time as a ratio (0 -> 1) relative to the start of the notify state
- Returns:
the current time as a ratio (0 -> 1) relative to the start of the notify state
- Return type:
- get_current_animation_time() float¶
Get the current anim notify time in seconds for when this notify was fired
- Returns:
the time in seconds through the current animation for when this notify was fired
- Return type:
- get_current_animation_time_ratio() float¶
Get the current anim notify time as a ratio (0 -> 1) through the animation for when this notify was fired
- Returns:
the time as a ratio (0 -> 1) through the animation for when this notify was fired
- Return type: