unreal.AnimNode_TransitionResult
¶
- class unreal.AnimNode_TransitionResult(can_enter_transition=False)¶
Bases:
unreal.AnimNode_Base
Root node of a state machine transition graph
C++ Source:
Module: Engine
File: AnimNode_TransitionResult.h
Editor Properties: (see get_editor_property/set_editor_property)
can_enter_transition
(bool): [Read-Write] Can Enter Transition