unreal.AnimNode_Sync¶
- class unreal.AnimNode_Sync¶
Bases:
AnimNode_BaseAnim Node Sync
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_Sync.h
Editor Properties: (see get_editor_property/set_editor_property)
group_name(Name): [Read-Write] The group name that we synchronize with. All nodes employing sync beyond this in the anim graph will implicitly use this sync group.group_role(AnimGroupRole): [Read-Write] The role this player can assume within the groupsource(PoseLink): [Read-Write]