unreal.AnimNode_SteamVRSetWristTransform
¶
- class unreal.AnimNode_SteamVRSetWristTransform¶
Bases:
AnimNode_Base
Custom animation node that sets the wrist transform of a target pose from a reference pose
C++ Source:
Plugin: SteamVR
Module: SteamVRInputDevice
File: AnimNode_SteamVRSetWristTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
hand_skeleton
(HandSkeleton): [Read-Write] deprecated: Property ‘HandSkeleton’ is deprecated.reference_pose
(PoseLink): [Read-Write] deprecated: Property ‘ReferencePose’ is deprecated.target_pose
(PoseLink): [Read-Write] deprecated: Property ‘TargetPose’ is deprecated.
- property hand_skeleton: HandSkeleton¶
[Read-Write] deprecated: Property ‘HandSkeleton’ is deprecated.
- Type: