unreal.AnimNode_SingleNode
¶
- class unreal.AnimNode_SingleNode(source_pose: PoseLink = [])¶
Bases:
AnimNode_Base
Local anim node for extensible processing. Cant be used outside of this context as it has no graph node counterpart
C++ Source:
Module: Engine
File: AnimSingleNodeInstanceProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
source_pose
(PoseLink): [Read-Write]