unreal.AnimNode_Root
¶
- class unreal.AnimNode_Root(result: PoseLink = [])¶
Bases:
AnimNode_Base
Root node of an animation tree (sink)
C++ Source:
Module: Engine
File: AnimNode_Root.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(PoseLink): [Read-Write] Result