unreal.AnimNode_PoseSearchComponentSpaceHistoryCollector¶
- class unreal.AnimNode_PoseSearchComponentSpaceHistoryCollector(pose_count: int = 0, pose_duration: float = 0.0, source: ComponentSpacePoseLink = [])¶
Bases:
AnimNode_PoseSearchHistoryCollector_BaseAnim Node Pose Search Component Space History Collector
C++ Source:
Plugin: PoseSearch
Module: PoseSearch
File: AnimNode_PoseSearchHistoryCollector.h
Editor Properties: (see get_editor_property/set_editor_property)
collected_bones(Array[BoneReference]): [Read-Write]pose_count(int32): [Read-Write] The maximum amount of poses that can be storedpose_duration(float): [Read-Write] The time horizon for how long a pose will be stored in secondssource(ComponentSpacePoseLink): [Read-Write]
- property source: ComponentSpacePoseLink¶
[Read-Write]
- Type: