unreal.AnimNode_MotionMatching¶
- class unreal.AnimNode_MotionMatching(blend_weight: float = 0.0, internal_time_accumulator: float = 0.0, searchable: PoseSearchSearchableAsset = Ellipsis, active_tags_container: GameplayTagContainer = Ellipsis, trajectory: TrajectorySampleRange = Ellipsis, settings: MotionMatchingSettings = Ellipsis, reset_on_becoming_relevant: bool = False, force_interrupt: bool = False)¶
Bases:
AnimNode_AssetPlayerBaseAnim Node Motion Matching
C++ Source:
Plugin: PoseSearch
Module: PoseSearch
File: AnimNode_MotionMatching.h
Editor Properties: (see get_editor_property/set_editor_property)
active_tags_container(GameplayTagContainer): [Read-Write]blend_weight(float): [Read-Write] Last encountered blendweight for this nodedebug_draw(bool): [Read-Write]debug_draw_match(bool): [Read-Write]debug_draw_query(bool): [Read-Write]force_interrupt(bool): [Read-Write] if true the continuing pose will be invalidatedignore_for_relevancy_test(bool): [Read-Write] If true, “Relevant anim” nodes that look for the highest weighted animation in a state will ignore this nodeinternal_time_accumulator(float): [Read-Write] Accumulated time used to reference the asset in this nodereset_on_becoming_relevant(bool): [Read-Write] Reset the motion matching state if we have become relevant to the graph after not being ticked on the previous frame(s)searchable(PoseSearchSearchableAsset): [Read-Write] Collection of animations for motion matchingsettings(MotionMatchingSettings): [Read-Write] Settings for the core motion matching algorithm evaluationtrajectory(TrajectorySampleRange): [Read-Write] Motion trajectory samples for pose search queries
- property active_tags_container: GameplayTagContainer¶
[Read-Write]
- Type:
- property force_interrupt: bool¶
[Read-Write] if true the continuing pose will be invalidated
- Type:
(bool)
- property reset_on_becoming_relevant: bool¶
[Read-Write] Reset the motion matching state if we have become relevant to the graph after not being ticked on the previous frame(s)
- Type:
(bool)
- property searchable: PoseSearchSearchableAsset¶
[Read-Write] Collection of animations for motion matching
- Type:
- property settings: MotionMatchingSettings¶
[Read-Write] Settings for the core motion matching algorithm evaluation
- Type:
- property trajectory: TrajectorySampleRange¶
[Read-Write] Motion trajectory samples for pose search queries
- Type: