unreal.AnimNode_ModifyCurve
¶
- class unreal.AnimNode_ModifyCurve(source_pose: PoseLink = [], curve_map: Map[Name, float] = {}, curve_values: Array[float] = [], alpha: float = 0.0, apply_mode: ModifyCurveApplyMode = Ellipsis)¶
Bases:
AnimNode_Base
Easy way to modify curve values on a pose
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_ModifyCurve.h
Editor Properties: (see get_editor_property/set_editor_property)
alpha
(float): [Read-Write] Alphaapply_mode
(ModifyCurveApplyMode): [Read-Write] Apply Modecurve_map
(Map[Name, float]): [Read-Write] Curve Mapcurve_values
(Array[float]): [Read-Write] Curve Valuessource_pose
(PoseLink): [Read-Write] Source Pose
- property apply_mode: ModifyCurveApplyMode¶
[Read-Write] Apply Mode
- Type: