unreal.AnimNode_ModifyCurve

class unreal.AnimNode_ModifyCurve(source_pose=[], curve_values=[], alpha=1.0, apply_mode=ModifyCurveApplyMode.BLEND)

Bases: unreal.AnimNode_Base

Easy way to modify curve values on a pose

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_ModifyCurve.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alpha (float): [Read-Write] Alpha

  • apply_mode (ModifyCurveApplyMode): [Read-Write] Apply Mode

  • curve_values (Array(float)): [Read-Write] Curve Values

  • source_pose (PoseLink): [Read-Write] Source Pose

property alpha

[Read-Write] Alpha

Type

(float)

property apply_mode

[Read-Write] Apply Mode

Type

(ModifyCurveApplyMode)

property curve_values

[Read-Write] Curve Values

Type

(Array(float))

property source_pose

[Read-Write] Source Pose

Type

(PoseLink)