unreal.AnimNode_ModifyCurve
¶
- class unreal.AnimNode_ModifyCurve(source_pose=[], curve_values=[], alpha=1.0, apply_mode=ModifyCurveApplyMode.BLEND)¶
Bases:
unreal.AnimNode_Base
Easy way to modify curve values on a pose
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_ModifyCurve.h
Editor Properties: (see get_editor_property/set_editor_property)
alpha
(float): [Read-Write] Alphaapply_mode
(ModifyCurveApplyMode): [Read-Write] Apply Modecurve_values
(Array(float)): [Read-Write] Curve Valuessource_pose
(PoseLink): [Read-Write] Source Pose
- property apply_mode¶
[Read-Write] Apply Mode
- Type