unreal.AnimNode_Mirror_Standalone
¶
- class unreal.AnimNode_Mirror_Standalone¶
Bases:
AnimNode_MirrorBase
Anim Node Mirror Standalone
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_Mirror.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute_mirroring
(bool): [Read-Write]blend_time
(float): [Read-Write] Inertialization blend time to use when transitioning between mirrored and unmirrored statesbone_mirroring
(bool): [Read-Write]curve_mirroring
(bool): [Read-Write]mirror
(bool): [Read-Write]mirror_data_table
(MirrorDataTable): [Read-Write]reset_child
(bool): [Read-Write] Whether to reset (reinitialize) the child (source) pose when the mirror state changessource
(PoseLink): [Read-Write]