unreal.AnimNode_Mirror
¶
- class unreal.AnimNode_Mirror¶
Bases:
AnimNode_MirrorBase
Anim Node Mirror
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_Mirror.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute_mirroring
(bool): [Read-Write] Attribute Mirroringblend_time
(float): [Read-Write] Blend Time: Inertialization blend time to use when transitioning between mirrored and unmirrored statesbone_mirroring
(bool): [Read-Write] Bone Mirroringcurve_mirroring
(bool): [Read-Write] Curve Mirroringmirror
(bool): [Read-Write] Mirrormirror_data_table
(MirrorDataTable): [Read-Write] Mirror Data Tablereset_child
(bool): [Read-Write] Reset Child: Whether to reset (reinitialize) the child (source) pose when the mirror state changessource
(PoseLink): [Read-Write] Source