unreal.AnimNode_Mirror¶
- class unreal.AnimNode_Mirror¶
Bases:
unreal.AnimNode_MirrorBaseAnim Node Mirror
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_Mirror.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute_mirroring(bool): [Read-Write] Attribute Mirroringblend_time(float): [Read-Write] Blend Time: Inertialization blend time to use when transitioning between mirrored and unmirrored statesbone_mirroring(bool): [Read-Write] Bone Mirroringcurve_mirroring(bool): [Read-Write] Curve Mirroringmirror(bool): [Read-Write] Mirrormirror_data_table(MirrorDataTable): [Read-Write] Mirror Data Tablereset_child(bool): [Read-Write] Reset Child: Whether to reset (reinitialize) the child (source) pose when the mirror state changessource(PoseLink): [Read-Write] Source