unreal.AnimNode_MakeDynamicAdditive¶
- class unreal.AnimNode_MakeDynamicAdditive(base: PoseLink = [], additive: PoseLink = [], mesh_space_additive: bool = False)¶
Bases:
AnimNode_BaseAnim Node Make Dynamic Additive
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_MakeDynamicAdditive.h
Editor Properties: (see get_editor_property/set_editor_property)
additive(PoseLink): [Read-Write] Pose to make additivebase(PoseLink): [Read-Write] Reference pose for additive delta calculationmesh_space_additive(bool): [Read-Write] Do additive delta calculation in mesh space