unreal.AnimNode_LiveLinkProp

class unreal.AnimNode_LiveLinkProp(input_pose: PoseLink = [], live_link_subject_name: LiveLinkSubjectName = Ellipsis, do_live_link_evaluation: bool = False, offset_transform: Transform = Ellipsis)

Bases: AnimNode_Base

This animnode is exclusively for Mocap props - single bone skeleton meshes. Not exposed to the animation graph

C++ Source:

  • Plugin: PerformanceCaptureWorkflow

  • Module: PerformanceCaptureWorkflow

  • File: AnimNode_LiveLinkProp.h

Editor Properties: (see get_editor_property/set_editor_property)

  • do_live_link_evaluation (bool): [Read-Write]

  • input_pose (PoseLink): [Read-Write]

  • live_link_subject_name (LiveLinkSubjectName): [Read-Write]

  • offset_transform (Transform): [Read-Write]

[Read-Write]

Type:

(bool)

property input_pose: PoseLink

[Read-Write]

Type:

(PoseLink)

[Read-Write]

Type:

(LiveLinkSubjectName)

property offset_transform: Transform

[Read-Write]

Type:

(Transform)