unreal.AnimNode_LiveLinkPose
¶
- class unreal.AnimNode_LiveLinkPose(input_pose=[], live_link_subject_name=['None'], retarget_asset=None)¶
Bases:
unreal.AnimNode_Base
Anim Node Live Link Pose
C++ Source:
Plugin: LiveLink
Module: LiveLink
File: AnimNode_LiveLinkPose.h
Editor Properties: (see get_editor_property/set_editor_property)
input_pose
(PoseLink): [Read-Write] Input Poselive_link_subject_name
(LiveLinkSubjectName): [Read-Write] Live Link Subject Nameretarget_asset
(type(Class)): [Read-Write] Retarget Asset
- property live_link_subject_name¶
[Read-Write] Live Link Subject Name
- Type