unreal.AnimNode_Inertialization
¶
- class unreal.AnimNode_Inertialization¶
Bases:
AnimNode_Base
Anim Node Inertialization
C++ Source:
Module: Engine
File: AnimNode_Inertialization.h
Editor Properties: (see get_editor_property/set_editor_property)
default_blend_profile
(BlendProfile): [Read-Write] Default Blend Profile: Optional default blend profile to use when no blend profile is supplied with the inertialization requestfiltered_curves
(Array[Name]): [Read-Write] Filtered Curves: List of curves that should not use inertial blending. These curves will instantly change when inertialization begins.source
(PoseLink): [Read-Write] Source