unreal.AnimNode_Inertialization¶
- class unreal.AnimNode_Inertialization¶
Bases:
AnimNode_BaseAnim Node Inertialization
C++ Source:
Module: Engine
File: AnimNode_Inertialization.h
Editor Properties: (see get_editor_property/set_editor_property)
default_blend_profile(BlendProfile): [Read-Write] Optional default blend profile to use when no blend profile is supplied with the inertialization requestfiltered_curves(Array[Name]): [Read-Write] List of curves that should not use inertial blending. These curves will instantly change when inertialization begins.source(PoseLink): [Read-Write]