unreal.AnimNode_AnimNextGraph

class unreal.AnimNode_AnimNextGraph

Bases: AnimNode_CustomProperty

Animation node that allows a AnimNextGraph output to be used in an animation graph

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNext

  • File: AnimNode_AnimNextGraph.h

Editor Properties: (see get_editor_property/set_editor_property)

  • anim_next_graph (AnimNextGraph): [Read-Write]

  • lod_threshold (int32): [Read-Write] * Max LOD that this node is allowed to run * For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index) * when the component LOD becomes 3, it will stop update/evaluate * currently transition would be issue and that has to be re-visited

  • source_link (PoseLink): [Read-Write] The input pose we will pass to the graph

  • test_sequence (AnimSequence): [Read-Write]