unreal.AnimNode_AnimNextGraph
¶
- class unreal.AnimNode_AnimNextGraph¶
Bases:
AnimNode_CustomProperty
Animation node that allows a AnimNextGraph output to be used in an animation graph
C++ Source:
Plugin: AnimNext
Module: AnimNext
File: AnimNode_AnimNextGraph.h
Editor Properties: (see get_editor_property/set_editor_property)
anim_next_graph
(AnimNextGraph): [Read-Write]lod_threshold
(int32): [Read-Write] * Max LOD that this node is allowed to run * For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index) * when the component LOD becomes 3, it will stop update/evaluate * currently transition would be issue and that has to be re-visitedsource_link
(PoseLink): [Read-Write] The input pose we will pass to the graphtest_sequence
(AnimSequence): [Read-Write]