unreal.AnimNextStateTree_EditorData

class unreal.AnimNextStateTree_EditorData(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimNextAnimationGraph_EditorData

Anim Next State Tree Editor Data

C++ Source:

  • Plugin: UAFStateTree

  • Module: UAFStateTreeUncookedOnly

  • File: AnimNextStateTree_EditorData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_injection_site_reference (AnimNextVariableReference): [Read-Write] The injection site (AnimNext Graph) that will be used by default

  • rig_graph_display_settings (RigVMEdGraphDisplaySettings): [Read-Write]

  • uses_external_packages (bool): [Read-Only]

  • vm_compile_settings (RigVMCompileSettings): [Read-Write]

  • vm_runtime_settings (RigVMRuntimeSettings): [Read-Write]