unreal.AnimNextStateTree_EditorData¶
- class unreal.AnimNextStateTree_EditorData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimNextAnimationGraph_EditorDataAnim Next State Tree Editor Data
C++ Source:
Plugin: UAFStateTree
Module: UAFStateTreeUncookedOnly
File: AnimNextStateTree_EditorData.h
Editor Properties: (see get_editor_property/set_editor_property)
default_injection_site_reference(AnimNextVariableReference): [Read-Write] The injection site (AnimNext Graph) that will be used by defaultrig_graph_display_settings(RigVMEdGraphDisplaySettings): [Read-Write]uses_external_packages(bool): [Read-Only]vm_compile_settings(RigVMCompileSettings): [Read-Write]vm_runtime_settings(RigVMRuntimeSettings): [Read-Write]