unreal.AnimNextParameterBlock¶
- class unreal.AnimNextParameterBlock(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectAn asset used to define AnimNext parameters and their bindings
C++ Source:
Plugin: AnimNext
Module: AnimNext
File: AnimNextParameterBlock.h
Editor Properties: (see get_editor_property/set_editor_property)
editor_data(Object): [Read-Only]
- add_binding(name, library, setup_undo_redo=True, print_python_command=True) AnimNextParameterBlockBinding¶
Add Binding
- Parameters:
name (Name) –
library (AnimNextParameterLibrary) –
setup_undo_redo (bool) –
print_python_command (bool) –
- Return type:
- add_binding_reference(name, library, referenced_block, setup_undo_redo=True, print_python_command=True) AnimNextParameterBlockBindingReference¶
Add Binding Reference
- Parameters:
name (Name) –
library (AnimNextParameterLibrary) –
referenced_block (AnimNextParameterBlock) –
setup_undo_redo (bool) –
print_python_command (bool) –
- Return type:
- find_binding(name) AnimNextParameterBlockEntry¶
Find Binding
- Parameters:
name (Name) –
- Return type:
- remove_all_bindings(name, setup_undo_redo=True, print_python_command=True) bool¶
Remove All Bindings